WoW Forever Horde leveling guide 1-10
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Ten levels, friend, and every Horde start zone has new jobs in it. Orc Mages, Troll Warlocks, Undead Paladins: new faces, same price for Nix's advice. Free. Follow me.
- Levels
- 1-10
- Zones
- Durotar · Mulgore · Tirisfal Glades
- Flight paths
- None in the start zones · Orgrimmar · Thunder Bluff · Undercity
- Dungeons
- None before 13
Before you go

The Valley of Trials and Camp Narache now have junior Mining, Herbalism and Skinning trainers. Learn one before you leave.

Around level 6, The Adventurer starts the camping quests. The Camping 101 profession quests need skill 20 in that profession.

None of the three start zones has a flight master. Learn the flight path in your capital the first time you visit.

Undead Paladins have their own storyline from Deathknell to Bandarion Keep, with Redemption learned at 12.
Step by step
Every line comes from one source unless marked: places and quests are checked, the order is our proposal.
The route on the map

Durotarlevels 1-10
Step 1 — Valley of Trials (level 1-4)
Welcome to the Valley, friend. Dusty, hot, and full of weapons nobody bothered to pick up. Nix hates waste. Let's tidy up for profit.

Gornek · 42.1, 68.3 → Wayward Weapons (pick up 6 Abandoned Training Weapons; turn in to Kzan Thornslash in the Den)

Norzsh · 40.5, 68.1

Zor'la · 42.7, 67.4

Kagil · 40.8, 67.9
Class quests: Mage
Gornek · 42.1, 68.3 → Glyphic Parchment (Orc Mage: your class intro, ends with Mai'ah (42.5, 69.0))
Learn one gathering trade before you leave. The Valley gives it to you for almost nothing.
Step 2 — Razor Hill (level 5-7)
Razor Hill, friend! The cook wants fruit that bites, the soldiers want their gear back from the humans' keep. Take every job before you walk out.

Turroc → For Honor (Raider's gear at Tiragarde Keep: axe 57.3, 56.4; bow 59.4, 56.4; shield in the watchtower)

Cook Torka → This Fruit Could Bite Back (8 Prickly Pear Fruit, Razormane Grounds west of town)

Vel'rin Fang → Legging It (Ridgeshade Creepers and Lurkers in south Durotar; turn in to Gar'thok)

Lost Journal → The Adventurer (an object; take it to Brakk near Razor Hill to start the camping quests)

Ukorsbane · 50, 56.5 (level 8 tarantula, west of Tiragarde Keep)
Tiragarde Keep has three of your jobs in one place. One trip, three rewards.
Step 3 — Sen'jin Village and the Echo Isles (level 6-9)
Sen'jin, friend. Trolls with raptor problems, hex problems and a lost scout. Every problem has a price tag.

Xar'Ti → Bloodtalon Matriarch (eggs from a level 9 raptor; reward: Raptorscale Pants)

Pa'zula → A Pain in the Neck (3 Luminous Residue from Hexed Pendants on the Echo Isles; whether it needs Enchanting is still to check)

Pal'juh → Lost in the Shadows (escort out of Kolkar Crag; Kolkar Hammer or Kolkar Bow)

Master Vornal → Forgotten Loa Idols (8 idols on the Echo Isles; turn in to Master Gadrin; reward: Depleted Ritual Band)

Ukor's Lost Pack → Ukor's Lost Pack (an item that starts the quest; return it to Ukor in south Durotar)

Shal'ma (level 9 nightsaber on the Echo Isles; drops Shal'ma's Shawl)
Escorts are slow, friend, but the hammer at the end is worth the walk.
Orgrimmar
Step 4 — Orgrimmar errands (level 8-10)
The big city, friend. Four new jobs behind Grommash Hold and in the Valley of Honor, open from level 5 to 9. City jobs, city money.

Thra · Orgrimmar → Rocks to Rests (behind Grommash Hold; pick one of 5 Friendship Bracelets)

Thatog · Orgrimmar → Meal Appeal, Favorite Food (via Borstan, ends with Migi)

Kor'geld · Orgrimmar → Yelmak's Medley (from 9; Yelmak's Alchemy)

Yelmak · Orgrimmar → Whuut's the Rush (2 Lesser Mana or 2 Healing Potions)

Orgrimmar flight master · Orgrimmar (learn the flight path: it is the only one near Durotar)
These are quest level 15, friend: easy now, generous XP. Nix calls that a discount.
Durotarlevels 1-10
Step 5 — Level 10: north Durotar (level 9-10)
Ten coming up, friend. One last errand, two big beasts if you have friends, then the Barrens.

Orgnil Soulscar → A Missing Hand (from 9; find Heglan Shadeeye north of Tiragarde Keep)

Aggor the Young · 58.9, 16.9 (level 11 elite sea giant, Bladefist Bay; needed for Threat from Below)

Halikor · 43.4, 23.6 (level 12 thunder lizard, Thunder Ridge; drops Halikor's Hoof, which starts a quest)
Next: The Barrens, west of Durotar.
Elites bite, friend. Nix only fights when somebody else pays for the bandages.
The route on the map

Mulgorelevels 1-10
Step 1 — Camp Narache (level 1-5)
Camp Narache, friend. Wide plains, kind people, and a map that grew while nobody was looking. Start with the camp, and the trainers right there.

Camp Narache → A Humble Task (the Water Pitchers now respawn faster)

Vartha Rockmane · 44.3, 78.4

Garan Sunstrider · 44.1, 78

Nawka Wildsong · 44.5, 76.7
Mulgore is bigger now, friend: about 43% bigger, one source says. More plains, more herbs, more money.
Step 2 — Bloodhoof Village (level 5-9)
Bloodhoof Village, friend! A hunter outside town has a goblin problem, and Nix is ashamed to say it's the Venture Co. Again. Let's take their stuff.

Chief Hawkwind → The Adventurer (deliver a Supply Bundle to Kaga Wildhoof near Bloodhoof; starts the camping quests)

Morin Cloudstalker · 53, 60.2 → Fizsprocket's Notes, Ceasing Operations (Ceasing Operations is elite; reward: Loose Clearcutter Blade)

Venture Co. Clearclutter · 56.9, 42.9 (shredder at the lumber camp outside the Venture Co. Mine; drops the Clearcutter Key)

Chakuyak · 39.6, 65.2 (level 5-6 wolf west of Bloodhoof; drops Chakuyak's Pelt)

Snarlsnout · 32.6, 64.6 (level 10 gnoll, Palemane Rock; drops the Snarlsnout Shooter)

Bloodhoof Village → Kyle's Gone Missing! (listed as added in the beta notes; what changed is still to check)Sources disagree
Bring a friend for the shredder, friend. It's elite, and so is Nix's dislike of repair bills.
Step 3 — Galak Camp and Red Rocks (level 9-10)
East to the centaur camp, friend. Two named centaurs walk around with valuables on them. Valuables want a new owner.

Herak the Pillager · 60.6, 59.4 → Drive Them Out (level 11 centaur, Galak Camp; drops Herak's Head)

Stormherald Ukta · 60, 58.2 (level 12, Galak Camp; drops Ukta's Conduit)

Thornstarter Igleg · 59.6, 30.8 (level 12 quilboar, Red Rocks)
Level 11 and 12, friend. Come back at 10, or come back with a friend.
Step 4 — Level 10: Thunder Bluff and beyond (level 10)
Ten, friend! Talent point, Bear Form for the druids, and a flight path up the bluff.

Thunder Bluff flight master · Thunder Bluff (learn the flight path: Mulgore has no other)

The zeppelin on Skywatcher Plateau, north-west Mulgore, goes to Zephras Isle.
Next: The Barrens, east of Mulgore.
Class quests: Druid
Thunder Bluff · Thunder Bluff → Heeding the Call (Bear Form)
The Barrens are big, flat and full of work. Nix's kind of place.
The route on the map

Tirisfal Gladeslevels 1-12
Step 1 — Deathknell (level 1-4)
Good morning, friend. You're dead, but nobody here holds it against you. Deathknell has work, and the church has a very unusual paladin.

Aramis Hammerhand · 31.1, 66.4 → A Light in the Darkness (from 2; free 6 webbed Forsaken in Night Web's Hollow)

Executor Arren · 32.2, 66 → The Adventurer (from 4; ends with Eleanor Shackleton near Brill; starts the camping quests)
Class quests: Paladin
Shadow Priest Sarvis · 30.8, 66.2 → A Difficult Path (Undead Paladin: your class intro, ends with Aramis Hammerhand)

Aramis Hammerhand · 31.1, 66.4 → Rediscovering the Light, Coming to Terms, Continue Your Training (Holy Light comes with a painful side effect; the Frightened Paladin is at 27.7, 63.8)
Then down the road to Brill, friend. Paladins, your next trainer waits there.
Step 2 — Brill (level 4-8)
Brill, friend! The Executor wants discipline, the apothecaries want weeds, and an escort is stuck with the Scarlets. Collect it all, then go out once.

Executor Zygand · 60.6, 51.8 → Discipline, Patience (Patience: reports from Deathguard Dillinger (58.2, 51.6), Deathguard Kristof (65.2, 60.2) and Gordo, who walks the Brill road)

Deathguard Bartholomew · 58.5, 51.4 → Sticks and Bones (6 Dry Branches; reward: Collecting Basket)

Junior Apothecary Holland · 57.7, 49 → Tomb Weed (Tomb Weed can lower your Spirit for a minute)

Shelene Rhobart · 65.4, 60.2 → Hides for the Forsaken (Patchwing Pants, Howlhide Vest or Finscale Soles)

Bareth Dawnstone · 39.1, 48.8 → Seeking Refuge (escort out of the Crusader's Outpost; ends with Shari Stilwell (60.2, 52.6))

No flight path in Tirisfal: learn the Undercity one, south of Brill. The zeppelin tower between Brill and Undercity goes to Orgrimmar and Grom'gol.
Hides, weeds, sticks. Nix has sold worse for more.
Step 3 — Bandarion Keep and Shadowvale (level 7-12)
West, friend, past the new keep, into Shadowvale. Three jobs in the same cellar: take them all before you go down.

Carolai Anise · 59.4, 52.2 → That Shadowvale Green Elixir (in Brill, from 7; any Horde class)

Hilda the Breaker · 22, 47.1 → As Above, So Below (6 Faintly Glowing Bones in the Shadowvale cellar; one source marks it Undead only)

Ephram Barbaro → The One That Got Away (stable master of Bandarion Keep; a crystal fragment at the end of the cellar)
Class quests: Paladin
Shari Stilwell · 60.2, 52.6 → A Second Home (ends with Breton Samuels at Bandarion Keep (21.8, 45.2))

Breton Samuels · 21.8, 45.2 → Murlocs at the Gates, Touring the Grounds (Rabid Forest Wolves near the lake cast Rabies: keep Purify ready)

Danitha Morr → The Tarnished (Commander Rudolph Gelhardt is upstairs in the farmhouse at 11.6, 64.2)

Jorin Croge · 22.7, 44.7 → Making Repairs (12 Sturdy Lumber in the root cellar; reward: Salvaged Wooden Tower Shield)
Paladins, arrive near level 12: the next part of your line opens then.
Step 4 — Level 10-12: Argent Dawn and Redemption (level 10-12)
Ten, friend! The Argent Dawn is recruiting, and they pay in reputation and trinkets. Paladins, today you learn to bring people back. Very good for business.

Deathguard Terrence · 61.5, 53.5 → The Cult of the Damned, Remnants of War (via Hadric Harlson (65.8, 61.0); the Argent Dawn chain ends with Leonid's Letter in Undercity)

Deathguard Linnea → Rear Guard Patrol (elite: Riptear roams near 83.9, 44.0)
Next: Silverpine Forest, south-west of Tirisfal.
Class quests: Paladin
Danitha Morr → A Token of Good Faith (deliver Gelhardt's head to Lady Sylvanas Windrunner, Undercity (58.0, 91.8))

Danitha Morr → A Lesson in Divinity (7 steps, from 12; includes 10 Linen Cloth for Tanis Alderwood, Undercity (66.0, 38.6); teaches Redemption)
Silverpine is gloomy, friend. Gloomy and cheap. Nix likes cheap.
FAQ
- Where do Horde players go after level 10 in WoW Forever?
- Orcs, Trolls and Tauren go to The Barrens. Undead go to Silverpine Forest, or take the zeppelin to Orgrimmar and join the Barrens.
- Where are the gathering trainers in the Horde starting zones?
- The Valley of Trials has Norzsh (Mining), Zor'la (Herbalism) and Kagil (Skinning). Camp Narache has Vartha Rockmane (Mining), Garan Sunstrider (Herbalism) and Nawka Wildsong (Skinning).
- How does the Undead Paladin start in WoW Forever?
- With A Difficult Path from Shadow Priest Sarvis in Deathknell. The line moves to Brill, then Bandarion Keep in west Tirisfal, and teaches Redemption with A Lesson in Divinity at level 12.
