Stormwind Stockade

La Prison de Hurlevent

Levels 24-32Stormwind City5 players

Other sources say 25-29 · 26-32 · 22-30

5 bosses · 1 rareLast verified: 15 Oct 2026
levels
24-32
players
5
bosses
5
drops known
25

Access

No key

No key or attunement found: level only.

Not confirmed yet

At a glance

Stormwind's prison: a T-shaped cell block, 5 bosses and a rare, cleared in any order. Made for the Alliance.

A whole prison of Defias crooks in full riot, right under the city. Somebody has to calm them down. Might as well be you.

Who it's for

  • Alliance players: all six dungeon quests are Alliance quests, from Stormwind, Redridge Mountains, Duskwood and the Wetlands.
  • Horde players can enter, but get no quests, and the trip is hard, especially on PvP servers.

The route, in plain words

  1. The first corridor. Targorr the Dread is here. The prison is T-shaped, with two wings after this.
  2. The right wing. Kam Deepfury, two rooms deep. Then Hamhock, in the middle of the far main room with two Defias. Bazil Thredd is in the furthest room.
  3. The left wing. Dextren Ward at the end.
  4. The rare. Bruegal Ironknuckle doesn't show up on every run. Sources disagree on where: the left hallway toward Dextren, or any room.

The two wings can be cleared in any order. Sources disagree on boss order; we check it in game at launch.

The bosses in one line each

  • Targorr the Dread: fast dual-wielder with extra attacks, and he enrages at low health (30% or 20%, sources disagree). Kill the Defias adds first.
  • Kam Deepfury: his Shield Slam stuns the tank. Kill the adds first.
  • Hamhock: Chain Lightning (interrupt it, spread out) and Bloodlust on himself and his adds. Kill or control the guards first.
  • Bazil Thredd: his Smoke Bomb stuns everyone near him for 4 seconds. Ranged stay away; while the tank is stunned, he turns on the next player. Clear the side rooms first.
  • Dextren Ward: Intimidating Shout fears the group. Clear the rooms around him and pull him away from them.
  • Bruegal Ironknuckle (rare): no special abilities, the adds are the real danger.

Quests to grab before you go

Take these before entering, or you'll run it twice:

  • Stormwind (Warden Thelwater): Quell the Uprising and The Stockade Riots. The Riots come from the chain that starts with An Unsent Letter, dropped by Edwin VanCleef in the Deadmines.
  • Stormwind (Old Town): The Color of Blood. The bandanas don't drop every time.
  • Redridge Mountains (Lakeshire): What Comes Around..., for Targorr's head.
  • Duskwood (Darkshire): Crime and Punishment, for Dextren Ward's hand.
  • Wetlands (Dun Modr): The Fury Runs Deep, for Kam Deepfury's head. Finish The Dark Iron War first.

Quest levels differ a lot between sources (one source lists 25-29 where the others list 16-22): to verify.

Watch out

  • Bazil's Smoke Bomb stuns the whole group if you stand close.
  • Dextren's fear hits the whole group: clear the rooms around him and pull him away from them.
  • Experience: in the beta, dungeon quests give more experience than kills; kill experience was raised by about 20% on Oct 8.

FAQ

Where is the Stockade entrance in WoW Forever?
In Stormwind City, in the Mage Quarter, by the canals. Sources give different coordinates (39.6, 53.9 or around 42, 58), so we check the exact spot in game at launch.
What level should you be for the Stockade?
Sources disagree: 24-32, 25-29, 24-30 or 22-30. Sources agree on entry from level 15 and the Group Finder from level 23. We confirm the range in game at launch.
Can the Horde run the Stockade?
Horde players can enter, but the dungeon is built for the Alliance: all six quests are Alliance quests. Getting there as Horde is hard, especially on PvP servers.
What is the last boss of the Stockade?
It depends on your route. The prison has two wings you can clear in any order: Bazil Thredd waits at the end of the right wing, Dextren Ward at the end of the left. Guides disagree on which one counts as last.

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